o--------------------------------------------------------------------------------------------------------------------------o
| |
| █▀▀▄ █▀▀█ █▄ ▄█ █▄ █ █▀▀▀ █ █ ▄▀▀▀ |
| █▄▄▀ █ █ █ ▀ █ ▀▀▀ █ ▀▄█ █▀▀ █ ▄ █ ▀▀▄ |
| █ █ █▄▄█ █ █ █ █ █▄▄▄ ▀▄▀▄▀ ▄▄▄▀ |
| |
| with fresh nfo for you |
| |
|--------------------------------------------------------------------------------------------------------------------------|
| ROM-NEWS -> [3DS] [GBA] [GBC] [NDS] [NGC] [NSW] [PS3] [PS4] [PSP] [PSV] [Wii] [WiiU] [XBOX] [X1] [X360] |
|--------------------------------------------------------------------------------------------------------------------------|
| Super_Mario_3D_Land_EUR_PLUS_3_TRAiNER_3DS-PLUS3DS NFO AS PNG BACK |
`--------------------------------------------------------------------------------------------------------------------------'
____________ ______________ ____ ____ ____ __________________ s!___________
»7»»»»»»7»»7 7»»7»»7»»»»»»7 7»»7 7»»7 7»»7 7»»»»»7»»»»»7»»»»7RoL7»»7»»»»»»7
l____ | l__| | | | | | | l__| | | _ | ___j __j | | |
»7»»7 | |»»| | | l___j__j l__| »»»7 l__| 7 | l»7| l__ | | l___j
| _j | | | | | »»»»|»»» »»»7 ___j »»»7 | | » || »»7___j | »»»»|
| \___j | | | | l___ ___j 7»»| _ | l__j _ || __j»»»» | |
| 7»»| l | l l___j |»»7 7»»| l__| 7 | |»»| l_l| l_7 7»7 l___j |
| | | » | » |»»»» | | | | »»»7 | | | | »»»7 »»7 l_j |»»»» |
l__j l_____j_____j______j l__j l_____j__l__j__j l_____j____j______j______j
»»»» »»»»»»»»»»»»»»»»»»»» »»»» »»»»»»»»»»»»»»»» »»»»»»»»»»»»»»»»»»»»»»»»»»
_j_ team +3DS: "ldr r0, =0xffffffff; ldr r1, =0x231337; str r0,[r1]" _j_
»7» »7»
j_ Super Mario 3D Land (c) Nintendo _j
7» *EUR* +3 trainer »7
| Trained on: 14 July 2016 |
| |
| It's been a while, but we're back with another trainer, several months in |
| the making! This trainer was partly inspired by the NTR CFW cheat-plugin for |
| this game (namely, the invincibility option was a partial port from it), but |
| other than that, this trainer naturally works on any 3DS where homebrew can |
| be ran on. Unlike NTR CFW cheat plugins. And NTR CFW is dead now anyway, so |
| plugins for it are essentially useless these days. |
| This release is tagged EUR, because even though we added the title IDs for |
| all regions in the xml-file, we only tested it on our own cart of the EUR |
| version. Your mileage may vary.. |
| By the way, you should notice, but we have a new trainermenu, again thanks |
| to RoL. Hopefully, you will enjoy it :) |
| Here's the list of options.. |
| - Unlimited Lives: self-explanatory, you get crown-crown-crown lives that do |
| not decrease. |
| - Unlimited Coins: you get an extra life whenever you collect a coin. |
| - Invincibility: basically gives you the features of the invincible Tanuki |
| suit at all times. |
| This trainer has been tested on: |
| - a legit cart of Super Mario 3D Land (EUR) only. |
| |
| To play this trainer, you will need to be able to run 3dsx homebrew on your |
| 3DS through the homebrew launcher. And you need the game of course, through |
| whatever method (legit cart, flashcart, installed .cia). |
| Just extract, copy the 3ds folder to your sd card root, open hblauncher. |
| The trainer should show up there, and be sure that you have the game active |
| or inserted if you have it on your flashcart or on a legit cart! :) |
| So, do that, then run the trainer from hblauncher, see our nice trainermenu, |
| (thanks to RoL for that, and our NFO ascii!) pick your options, and enjoy! |
| If you have the cart inserted, but the hblauncher still doesn't see it when |
| launching the trainer, just restart hblauncher and it will work. |
| It's been some time since the implementation of PASLR, and it indeed was |
| expanded (in 11.0), like we predicted back in February; the expansion was |
| done purely as exploit mitigation, which quickly got worked around by |
| smealum and co. So, maybe the PASLR was useless after all? We still can't |
| predict any future mitigations that Nintendo will implement, however. |
| |
| Also, we're sure looking for competition, and so we'll be happy to tell any |
| interested parties how to make 3DS trainers - we'll probably put out a guide |
| when we get time. I mean, we won't be able to train every 3DS game by |
| ourselves! |
| |
| But sure, competition isn't the only thing we want. If you're interested in |
| joining the world's first 3DS trainer group, and you can code trainermenus |
| or you have experience in ARM reversing, or both, and *you own 3DS hardware* |
| (sorry, but right now, to decrypt games to reverse them, you kinda do need |
| it!), then feel free to contact us, via XMPP with OTR, at: |
| ***************** |
| Of course, if you're lucky enough to know us some other way, contact us that |
| way if you want. And if you're even luckier, and we contact you... well. :) |
| |
| Greetings to everyone helping to dump and preserve 3DS games, and in the |
| future, others who make 3DS trainers? We hope others will, in any case :) |
| |
l_ _j
7» »7
_j_ +3DS trainers, more than nop. nfo art by slipstream/RoL in january 2016. _j_
»7» »7»
.--------------------------------------------------------------------------------------------------------------------------.
`-------------------------------------------------------------------------------------------LOADTiME:o.oo319s---SiNCE-2oo4-'