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| Golden_Sun_2_JAP_GBA-EURASIA NFO AS PNG BACK |
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\/ : \_____\ \/ /_____/ : \/ MTX!
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.:..........................................................................
: >> proudly presents
:
: --<< Golden Sun 2 >>--
:
: date.....: June 26th, 2002 - system...: Game Boy Advance
: company..: Nintendo/Camelot - size.....: 128 Mega Bit
: origin...: Japan - filename.: EUR-GSN2.ZIP
: genre....: RPG - players..: Multi
:
.:..........................................................................
: >> release notes
:
: We are proud to present another japanese major: Golden Sun 2 from
: Nintendo/Camelot.
:
: We also brought you the first Golden Sun 11 months ago.
:
............................................................................
: >> game info
:
: The sequel to Golden Sun coves a story previous and fore coming to that
: of the current saga. It stars with the background of Jenna and Felix's
: childhood, and their association with the hero (Isaac once again) and his
: friend Garet. This time frame is not playable. It will then skip 1 year
: into the future of the end of the previous adventure. The 6 (Isaac,
: Garet, Ivan, Mia, Jenna & Felix) are starting on a new adventure for
: Kraden. It involves the beginnings of Alchemy and 'Lemuria'.
:
: - The new party system is still involving 4 fighters, but has an
: alternating system (as seen in Chrono Trigger for SNES).
:
: - There is a minimum of 6 playable characters and others you can find in
: side-quests
:
: - There is a 'Bank' or "Storage' system for your items and money.
:
: - There is still a Djinn system but with 3 new classes (Light, Dark, and
: Psy). There are 35 Djinns in the game, where only 5 of each this time.
: Summons do not end at level 4 but also another at 5. There are no
: repeated Summons from the previous game.
:
: - There are 4 transport systems, but vehicles (Final Fantasy Series) will
: not be involved. Instead, the Djinni will aid in transport. An air
: Djinn for air travel, a water one for sea, an earth Djinn for
: underground travel and a light Djinn for time.
:
: - Character classes and elements can be changed with experience and
: Elemental Force (if an Earth Adept uses enough fire summons, his
: element will change to fire.)
:
: - Psyenergies learned from crystals and such are obsolete. New
: Psyenergies can be learned through experience and now also through
: Tomes (Great books of knowledge)
:
.:..........................................................................
: >> application info
:
: Interested in being a part of Eurasia? We are currently looking
: for people to be a part of our team. We have a strong belief in
: group friendship and we make an effort to ensure that all members
: get exceptional benefits. If you fit into any of these categories,
: please contact us for membership information:
:
: - Suppliers of unreleased console games around the world. If you have
: have access to games and have spare time, we can train you and give
: you access to the necessary tools and hardware to make your job
: easier.
:
: - Site affiliations world-wide. If you host a site and are looking
: for a great affiliation, contact us to establish a relationship.
:
: If you fit into any of these categories, please contact us.
:
.:..........................................................................
: >> greets
:
: Crazy Nation, Echelon, High-Society, Kalisto, Lightforce,
: Mode7, Nightfall, Oldskool, Paradox, RSiSO, SAC & Venom.
:
.:..........................................................................
: >> eURASiA 2002 - fOR pLEASURE, nOT pRESSURE
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