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| Easy_Red_2_Update_v1.1_NSW-SUXXORS                                                                     NFO AS PNG   BACK |
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  - /__________/ ---- /_____/_____/ ----- /__________/ ----- /__________/ ---
  |                                                                         |
  |                 - P R O U D L Y      P R E S E N T S -                  |
..:_________________________________________________________________________:..
  :                                                                         :
  |       Title : Easy Red 2 (Update v1.1)                                  |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |   Publisher : Corvostudio di Amadei       Platform : Nintendo Switch    |
  |   Developer : Corvostudio di Amadei         Origin : eShop              |
  |       Genre : Simulation / Shooter        Title ID : 010026F0153C2800   |
  |        Date : September 2022                Format : 52x50MB / NSP      |
  |                                                                         |
  :_________________________________________________________________________:
  |                                                                         |
  |     Summary                                                             |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |   Fight massive WW2 battles between infantry, armored vehicles,         |
  |   tanks, cannons and planes with realistic weapons and squad            |
  |   management on fully destructible open world maps.                     |
  |                                                                         |
  |   Easy Red 2 is the game for those who know just what they want from    |
  |   a World War 2 shooter: simulation in weapons and mechanics,           |
  |   historical accuracy in battles, and expansive maps leaving room for   |
  |   large-scale infantry and vehicle combat alike.                        |
  |                                                                         |
  |   Fronts of War:                                                        |
  |                                                                         |
  |   In Easy Red 2, you will be taken to both the European and Pacific     |
  |   fronts of the war. On the European front, you will be taken to the    |
  |   shores of Anzio, Italy- working your way towards the bombed peaks     |
  |   of Monte Cassino. You will also be taken to Kos- the Greek island     |
  |   invaded by the Germans in 1943. In the Pacific, you will go to        |
  |   Kwajalein- the Japanese-occupied island invaded by the United         |
  |   States Marine Corps in 1944.                                          |
  |                                                                         |
  |   Simulation and Immersivity:                                           |
  |                                                                         |
  |   That's what we want for Easy Red 2. We want the player to feel a      |
  |   hint of the real emotions, thoughts, and sense of adrenaline rush     |
  |   of the battlefield. Around the player will be a fury of explosions,   |
  |   gunfire, devastation, orders, and yells from those around them. The   |
  |   player will be rewarded not for his kills obtained, but for his       |
  |   strategic prowess and survival skills on the field.                   |
  |                                                                         |
  |   Large battles and historical locations:                               |
  |                                                                         |
  |   All campaigns take place in large open-world maps that are            |
  |   reproductions of the real locations of historical battles, with the   |
  |   plans and layout of the battles faithful to events that have          |
  |   historically occurred.                                                |
  |                                                                         |
  |   Squad-based Gameplay:                                                 |
  |                                                                         |
  |   No one fights alone. A good, hard-earned victory requires a good      |
  |   hardened team- so jump in as the squad leader, the medic, or maybe    |
  |   the radioman. You'll always have a job to do within your squad.       |
  |                                                                         |
  |   - In our levels, we particularly focused on creating dynamically      |
  |   occurring sub-objectives that differ from the main mission            |
  |   objectives. For example, while the main objective of the greater      |
  |   team may be to conquer a specific area, a sub-objective could be      |
  |   requesting a tank to clear its way from an anti-tank gun that has     |
  |   been sighted, or getting your squad to take out that anti-tank gun    |
  |   yourself. This allows the gameplay to play out slightly differently   |
  |   each time depending on how everything plays out.                      |
  |                                                                         |
  |   Vehicles:                                                             |
  |                                                                         |
  |   - War machines changed warfare forever, and the second world war      |
  |   proved that unequivocally. Prepare to jump into a Panzer 4, M4        |
  |   Sherman, M3 Lee, or any other tank that dominated the real battles    |
  |   fought in the game.                                                   |
  |                                                                         |
  |   - We decided to let the player have full control of the crew within   |
  |   their vehicles; they will be able to drive and shoot tanks, as long   |
  |   as there are crewmen to operate each armament. Also, battles don't    |
  |   stop when a tank is disabled- lots of tank crews in World War 2 had   |
  |   time to escape from the scuttled tanks and survive the battles, and   |
  |   so do they in Easy Red 2. If you lose your tank in a fight, you'll    |
  |   need to bring your crew (or what's left of your crew) back to your    |
  |   lines safely on foot.                                                 |
  |                                                                         |
  |   Multiplayer:                                                          |
  |                                                                         |
  |   - Play online in both PvP and PvE.                                    |
  |                                                                         |
  |   - Create a match whenever you want and on any map you want!           |
  |                                                                         |
  |   Devastation of war:                                                   |
  |                                                                         |
  |   - Explosions will destroy sandbags, walls, fences, vehicles,          |
  |   defenses, and entire buildings throughout the battlefield. This can   |
  |   radically change the power positions and tides during a fight.        |
  |                                                                         |
  |   - Enemy fire suppresses you and your squad, lowering your accuracy    |
  |   and decreasing your overall peripheral vision. You will have to       |
  |   learn how to move safely within a combat scenario and keep your       |
  |   helmet on your head without it getting shot or blown off.             |
  |                                                                         |
  |   Languages: English, French, Italian, German, Spanish, Portuguese,     |
  |   Russian and Chinese (simplified).                                     |
  |                                                                         |
  |   Update Notes: v1.1 (v65536). Firmware 14.1.2 and master key 14.0      |
  |   are required.                                                         |
  |                                                                         |
  :_________________________________________________________________________:
  |                                                                         |
  |      Greets                                                             |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |       Abstrakt . Capital . Caravan . Dual Crew Shining . Eurasia        |
  |      Lightforce . Menace . Mode 7 . Nightfall . Oldskool . Paradox      |
  |        Quartex . Quasar . Rising Sun . Squire . Triforce . Venom        |
  :                                                                         :
..:_________________________________________________________________________:..
  :                                                                         :
  .     SUXXORS - Not the best, still better than the rest! Since 2003.     .
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| ViEW: [ amiga ] [ nfo ] [ dos ] [ n00dle ]  COLOR: [ light ] [ dark ] [ matrix ]                                         |
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